Artist, Designer, Visionary

James is an artist and trained illustrator, with a skill for interesting character designs.  He is currently learning to translate his painting and drawing skills to digital art and sprites.

He also has a love for engineering, both in games and real-life. He proved this when customising and improving his gaming PC, which is now partly made from Lego.

He does not recognise Edge as Emperor.


Game Design, Art, Brains

Adam is a trained artist as well as an experienced programmer.  He is currently combining his skills and working towards a PhD in Visual Analytics. He still finds time in his schedule to join us for game jams, and brings his PhD-level brains and an understanding of mathematics.

One of his interests is the use of narrative in games,  and the potential applications of narrative visualisation techniques in other media.


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Official Cat, Head of Sales

Our official cat is called Darwin, and  he is a real live cat.  He is named for the great Charles Darwin, but has yet to evolve beyond licking himself or walking into walls.

His main duties involve sleeping, batting things with his paw and general cat stuff.

Sometimes he’ll pose for a photo, and will annoy James by getting more attention than the game’s artwork.


Game Design, Music, Website

Founder and self-proclaimed Emperor. Called by his middle name Edge, due to being one of the two Adams in the team.  Edge is his real middle name.

When not explaining his name to people, he writes game music, makes prototypes and has ideas. One day he hopes to turn these ideas into real games.

He also maintains the website and handles communication, mainly during game jams.

Meet the Team


A few friends making indie games for fun,

lazily planning a Steam Direct release

Latest News - Summer 2018

Recent Activity
Update: We are bad at updates.  Been a while since we remembered to update this front page, so here’s an something for Summer 2018.  We have spent most of 2018 working on Cherry Creek, which is a game that has evolved over the past few game jams.  We are now at the stage where we’re confident it’s good enough for a commercial release, so that’s our main focus at the moment.  We will also be completely overhauling the website at some point soon, which will mean a site we can update more easily.

Plans for Summer & Autumn
We will spend the rest of the year polishing and finishing off Cherry Creek, as well as sorting out all the admin that needs to happen in order to officially sell something.  So most of what we’ll be doing for the next few months will be pretty boring, but it all needs to happen if we’re going to get onto Steam and finally release that first commercial project (which we’ve been planning to do for at least 5 years!)

Game Jams
We’ve completed and submitted an entry for our  19th Ludum Dare in a row!  It’s called Evercloud, and is a short story-driven platformer, with a focus on atmosphere.  We also completed a very silly entry called Self Golf for the previous Ludum Date, which is a golf game where you are both the player and the ball.  If you’re interested in checking either of those out, they are available on itch.io and on our games page here.
Last Updated August 2018

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