Midnight Fields was our entry into the ‘Finally Finish Something’, a game jam that we also hosted.  This is the post mortem of the game, rather than of the jam itself, but you can read about that HERE
For this post mortem, we are trying something a bit different… Usually we put together a rather formal document in the traditional post mortem style, but we found that none of us really enjoyed doing this or

Posted on 11th February 2017 by EDGE

Midnight Fields - Developer Review

Midnight Fields Review

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The Finally Finish Something jam came to a close last week, the game jam we ran over on the itch.io website. The main purpose of the jam was to give people a reason to finish long running projects, or to get a game done for the very first time.
Below is a little run down of how it all went, with some melodramatic chapter titles.

Posted on 5th February 2017 by EDGE

The #FFSjam is Complete

Midnight Fields Review

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Toy Box Metropolis was our entry for Ludum Dare 37.  Below is our developer chat on what went right and what went wrong.  This is a bit of a shorter one, as we did it quite a while after the jam ended.
I have back-dated the blog post to when we should have done it, but let’s try and keep that a secret.
Taking part in this chat are:

Posted on 2nd January 2017 by EDGE

Toy Box Metropolis - Developer Review

Midnight Fields Review

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Midnight Fields Review

2017 ARCHIVE

Midnight Fields Review

2016 ARCHIVE

Midnight Fields Review

2015 ARCHIVE

Midnight Fields Review

2014 ARCHIVE

Star Traveller was our entry for Ludum Dare 38.  This is our post-mortem, which we like to do as an online developer chat (rather than a long essay).  You can play the game here on our website, or over at itch.io HERE.  The Ludum Dare entry page can be found HERE.  
The game itself was a short point & click game with a focus on relaxed graphics and audio, with some simple puzzles thrown in.  All three of us worked on it in some capacity, and everything was made over the

Posted on 2nd May 2017 by EDGE

Star Traveller - Developer Review

Midnight Fields Review

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We have finished and submitted our Ludum Dare 38 game, Star Traveller.  It’s a small space exploration game, with some light puzzle elements.  The Ludum Dare competition page is HERE.

I was away for most of the weekend this time around, so the task of designing and programming the game fell to Adam D.  He was confident going into the weekend, fresh from his success as lead programmer on Not

Posted on 26th April 2017 by EDGE

Star Traveller Submitted for Ludum Dare

Midnight Fields Review

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Modular Destruction Labs was our entry for Ludum Dare 39, and this is our post-mortem.  You can play the game here on our website, or over at itch.io HERE.  The Ludum Dare entry page can be found HERE.
The game was a physics-based robot builder, the idea was to build a robot from various modules and try to navigate to the end of the level.  All three of us worked on it in some capacity, and everything was made over the 3-day weekend

Posted on 22nd August 2017 by EDGE

Modular Destruction Labs - Developer Chat

Midnight Fields Review

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