Posted on 29 April 2014 by Adam Summerton
Yesterday we just finished our 6th Ludum Dare game, Kitsuni. Our aims this time were to do something slightly different, so we set ourselves some goals: interpret the theme in an off-beat way, no guns, no weapons, no health, no immediate dangers. This led us towards a goal of trying to create something with a nice mood to it, something that would be a nice environment to explore.
The theme arrived ,and it was 'Beneath the Surface', which immediately made us think of mining games and underwater games. I love underwater games, but felt that it didn't quite fit our goal of...(Read blog post)